Types | ||||||
---|---|---|---|---|---|---|
Normal | colspan="2" style="border-radius: 20px; -moz-border-radius: 20px; -webkit-border-radius: 20px; -khtml-border-radius: 20px; -icab-border-radius: 20px; -o-border-radius: 20px; background:#Template:Fire color; border: 1px solid #Template:Fire color dark" | Fire | |||||
Fighting | colspan="2" style="border-radius: 20px; -moz-border-radius: 20px; -webkit-border-radius: 20px; -khtml-border-radius: 20px; -icab-border-radius: 20px; -o-border-radius: 20px; background:#Template:Water color; border: 1px solid #445E9C" | Water | |||||
Flying | Grass | |||||
Poison | Electric | |||||
Ground | colspan="2" style="border-radius: 20px; -moz-border-radius: 20px; -webkit-border-radius: 20px; -khtml-border-radius: 20px; -icab-border-radius: 20px; -o-border-radius: 20px; background:#Template:Psychic color; border: 1px solid #Template:Psychic color dark" | Psychic | |||||
colspan="2" style="border-radius: 20px; -moz-border-radius: 20px; -webkit-border-radius: 20px; -khtml-border-radius: 20px; -icab-border-radius: 20px; -o-border-radius: 20px; background:#Template:Rock color; border: 1px solid #Template:Rock color dark" | Rock | colspan="2" style="border-radius: 20px; -moz-border-radius: 20px; -webkit-border-radius: 20px; -khtml-border-radius: 20px; -icab-border-radius: 20px; -o-border-radius: 20px; background:#Template:Ice color; border: 1px solid #Template:Ice color dark" | Ice | |||||
colspan="2" style="border-radius: 20px; -moz-border-radius: 20px; -webkit-border-radius: 20px; -khtml-border-radius: 20px; -icab-border-radius: 20px; -o-border-radius: 20px; background:#Template:Bug color; border: 1px solid #Template:Bug color dark" | Bug | colspan="2" style="border-radius: 20px; -moz-border-radius: 20px; -webkit-border-radius: 20px; -khtml-border-radius: 20px; -icab-border-radius: 20px; -o-border-radius: 20px; background:#Template:Dragon color; border: 1px solid #Template:Dragon color dark" | Dragon | |||||
colspan="2" style="border-radius: 20px; -moz-border-radius: 20px; -webkit-border-radius: 20px; -khtml-border-radius: 20px; -icab-border-radius: 20px; -o-border-radius: 20px; background:#Template:Ghost color; border: 1px solid #Template:Ghost color dark" | Ghost | colspan="2" style="border-radius: 20px; -moz-border-radius: 20px; -webkit-border-radius: 20px; -khtml-border-radius: 20px; -icab-border-radius: 20px; -o-border-radius: 20px; background:#Template:Dark color; border: 1px solid #Template:Dark color dark" | Dark | |||||
colspan="2" style="border-radius: 20px; -moz-border-radius: 20px; -webkit-border-radius: 20px; -khtml-border-radius: 20px; -icab-border-radius: 20px; -o-border-radius: 20px; background:#Template:Steel color; border: 1px solid #Template:Steel color dark" | Steel | colspan="2" style="border-radius: 20px; -moz-border-radius: 20px; -webkit-border-radius: 20px; -khtml-border-radius: 20px; -icab-border-radius: 20px; -o-border-radius: 20px; background:#Template:Fairy color; border: 1px solid #Template:Fairy color dark" | Fairy | |||||
colspan="3" style="border-radius: 20px; -moz-border-radius: 20px; -webkit-border-radius: 20px; -khtml-border-radius: 20px; -icab-border-radius: 20px; -o-border-radius: 20px; background:#68A090; border: 1px solid #Template:Unknown color dark" | ??? |
The Normal type (Japanese: ノーマルタイプ Normal type) is one of the eighteen types. Prior to changes in Generation IV, all damaging Normal-type moves were physical, but they may now also be special, depending on the move.
Contents
Statistical averages[edit | edit source]
Overall[edit | edit source]
Fully evolved[edit | edit source]
Battle properties[edit | edit source]
Generation I[edit | edit source]
Generation II onwards[edit | edit source]
Characteristics[edit | edit source]
Defense[edit | edit source]
The Normal type is tied with the {{Electric}} type for the fewest defensive weaknesses, but with no resistances and one immunity, it is also tied with {{Ice}} as the least resistant type. Many Normal-type Template:OBP with a secondary type mitigate their weakness with the secondary type (as with {{Flying}}, the type most commonly paired with Normal), leaving them with only the weaknesses of their secondary type.
Normal-type Pokémon, on average, have the lowest Template:Stat and Template:Stat of all Pokémon and of fully evolved Pokémon.
Offense[edit | edit source]
The Normal type is the only type that is not super effective against any other type.
The combination of Normal and Template:Type moves provides good neutral coverage, with only five type combinations resisting both, because Ground covers both of the types that resist Normal. Their inability to hit Template:Type Pokémon can be nullified by using Template:M, Template:M, or by Pokémon with the Ability Template:A. In these cases, it will provide unresisted coverage when paired with Template:Type moves (excluding Pokémon with Template:A).
On average, fully evolved Pokémon with the Normal type have the lowest base Template:Stat of all types.
Contest properties[edit | edit source]
When used in contests, Normal-type moves do not favor a particular contest condition. However, the Normal type has the most moves that can jam.
Pokémon[edit | edit source]
As of Generation VIII, there are 115 Template:Cat or 12.8% of all Template:OBP, making it the second most common type after {{Water}}.
Pure Normal-type Pokémon[edit | edit source]
- Clefairy, Clefable, Jigglypuff, Wigglytuff, Cleffa, Igglybuff, Togepi, Snubbull, Granbull, and Azurill were pure Normal-type Template:OBP prior to Generation VI.
Half Normal-type Pokémon[edit | edit source]
Primary Normal-type Pokémon[edit | edit source]
|
- Togetic and Togekiss were Normal/{{Flying}} Template:OBP prior to Generation VI.
Secondary Normal-type Pokémon[edit | edit source]
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Pokéstar Studios opponents[edit | edit source]
Template:Compare | ↔ | Template:Compare | Template:Compare | Template:Compare |
Moves[edit | edit source]
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- Template:M, Template:M, Template:M, and Template:M were Normal-type moves prior to Generation II.
- Template:M, Template:M, and Template:M were Normal-type moves prior to Generation VI.
Abilities[edit | edit source]
Interacting with the Normal type[edit | edit source]
A Template:OBP with Template:A, Template:A, or Template:A will become a Normal-type Pokémon if (respectively) it is hit with a Normal-type move, uses a Normal-type move, or is sent out against a Normal-type opponent.
Gen | Ability | Description |
---|---|---|
width="30px" style="background:#Template:Kalos color; border:1px solid #Template:Kalos color dark" |VI | Template:Acolor | Normal-type moves become Flying-type moves. |
width="30px" style="background:#Template:Alola color; border:1px solid #Template:Alola color dark" |VII | Template:Acolor | Normal-type moves become Electric-type moves. |
width="30px" style="background:#Template:Sinnoh color; border:1px solid #Template:Sinnoh color dark" |IV | Template:Acolor | All the Pokémon's moves become the Normal type. |
width="30px" style="background:#Template:Kalos color; border:1px solid #Template:Kalos color dark" |VI | Template:Acolor | Normal-type moves become Fairy-type moves. |
width="30px" style="background:#Template:Kalos color; border:1px solid #Template:Kalos color dark" |VI | Template:Acolor | Normal-type moves become Ice-type moves. |
width="30px" style="background:#Template:Sinnoh color; border:1px solid #Template:Sinnoh color dark" |IV | Template:Acolor | Enables Normal- and Fighting-type moves to hit Ghost-type Pokémon. |
All details are accurate to Generation VIII games. For details that have changed between generations, please see an individual Ability's page. |
Exclusive Abilities[edit | edit source]
Only Normal-type Pokémon can have these Abilities. This does not include signature Abilities.
Gen | Ability | Description |
---|---|---|
width="30px" style="background:#Template:Alola color; border:1px solid #Template:Alola color dark" |VII | Template:Acolor | Halves the damage taken from moves that make direct contact, but doubles that of Fire-type moves. |
All details are accurate to Generation VIII games. For details that have changed between generations, please see an individual Ability's page. |
Items[edit | edit source]
Name | Description | |
---|---|---|
File:Bag Chilan Berry Sprite.png | Chilan Berry | If held by a Pokémon, this Berry will lessen the damage taken from one Normal-type attack. |
File:Bag Normal Gem Sprite.png | Normal Gem | A gem with an ordinary essence. When held, it strengthens the power of a Normal-type move one time. |
File:Bag Normalium Z Sprite.png | Normalium Z | It converts Z-Power into crystals that upgrade Normal-type moves to Normal-type Z-Moves. |
File:Bag unknown Sprite.png | Pink Bow | Powers up Normal-type moves. |
File:Bag unknown Sprite.png | Polkadot Bow | Powers up Normal-type moves. |
File:Bag Silk Scarf Sprite.png | Silk Scarf | An item to be held by a Pokémon. It's a sumptuous scarf that boosts the power of Normal-type moves. |
All details are accurate to Generation VIII games. For details that have changed between generations, please see an individual item's page. |
Notable Normal-type Trainers[edit | edit source]
Gen | Trainer | Title | Location |
---|---|---|---|
style="background:#Template:Johto color; border:1px solid #Template:Johto color dark" |II | File:VSWhitney.pngWhitney | Gym Leader | Goldenrod Gym |
style="background:#Template:Hoenn color; border:1px solid #Template:Hoenn color dark" |III | x64pxNorman | Gym Leader | Petalburg Gym |
style="background:#Template:Unova color; border:1px solid #Template:Unova color dark" |V | File:VSLenora.pngLenora | Gym LeaderTemplate:Sup/5 | Nacrene GymTemplate:Sup/5 |
style="background:#Template:Unova color; border:1px solid #Template:Unova color dark" |V | File:VSCheren 2.pngCheren | Gym LeaderTemplate:Sup/5 | Aspertia GymTemplate:Sup/5 |
style="background:#Template:Alola color; border:1px solid #Template:Alola color dark" |VII | x64pxIlima | Trial Captain | Verdant Cavern |
Icons[edit | edit source]
Core series[edit | edit source]
File:NormalIC.gif | File:NormalIC FRLG.png | File:NormalIC Big.png | File:NormalIC BW.png | File:Picross NormalIC.png | File:NormalIC SM.png | 64px | 64px |
Icon from | Icon from | Icon from | Icon from | Icon from | Icon from | Icon from | Symbol icon from |
Spin-off games[edit | edit source]
64px | 64px | File:GO Normal.png | 64px | 64px |
Symbol icon from | Symbol icon from | Symbol icon from | Symbol icon from | Symbol icon from |
Trivia[edit | edit source]
- Generation I introduced the most Normal-type Template:OBP of any generation, with 24 (counting Clefairy and Clefable, which had their type changed from Generation VI onward). Generation VIII introduced the fewest Normal-type Pokémon, with six.
- Generation I introduced the most Normal-type moves of any generation, with 78 (counting Template:M, Template:M, Template:M, and Template:M, which had their type changed from Generation II onward). Generation VI introduced the fewest Normal-type moves, with eight.
- With 187 Template:Cat, this type has the most moves available.
- Additionally, there are five unique Normal-type Max Moves, the most of any type.
- The Normal type has the fewest non-neutral type relations, with only four.
- {{Ghost}} and Normal are the only case of two types being immune against each other.
- A theoretical dual-typed Ghost/Normal Pokémon would therefore be the only case where a Pokémon is immune to both its own types without needing to rely on its ability.
- No Pokémon gains the Normal type upon evolving. It shares this distinction with the {{Bug}} type.
- Additionally, no Pokémon gains the Normal type upon changing forms (unless reverting back to its base form).
- Pure Normal is the most abundant type combination overall, while Normal/{{Flying}} is the most abundant dual-type combination.
- Prior to Generation IV, all dual-typed Normal Pokémon were Normal/Flying, except for Girafarig.
- Normal has the most unused type combinations, as there are no Normal-type Pokémon that are also part {{Poison}}, {{Steel}}, {{Rock}}, {{Bug}}, {{Ice}}, or Template:Type.
- Generation VI added the most new type combinations for Normal, the most dual-typed Normal Pokémon (if Pokémon retyped as Normal/Fairy are counted), the first dual-typed Pokémon with Normal as a secondary type, and the fewest Normal/Flying-type Pokémon (with only one) of any generation that introduced Pokémon with that type combination; Generation VIII did not introduce any.
- Normal has the highest amount of unused type combinations, with six. It has not been paired with {{Bug}}, {{Ghost}}, {{Ice}}, {{Poison}}, {{Rock}}, or {{Steel}}.
- Normal is the only type to have ever lost Pokémon, having lost Clefairy, Clefable, Cleffa, Togepi, Togetic, Snubbull, Granbull, and Togekiss when the Fairy type was introduced in Generation VI.
- Additionally, it is the only type to have the same number of Pokémon in two consecutive Generations.
- For the purpose of the Purify Chamber, Normal is considered strong against itself, even though in battle it isn't.
- The Normal type is frequently associated with type changing:
- More Pokémon lose the Normal type upon evolving than any other type, with a total of four (eleven if all of Eevee's evolutions are counted separately).
- Eight Normal-type Pokémon have at least one signature move or a signature Ability which involves changing their type.
- Most moves which involve changing the user's type or with a varying damage type are Normal-type.
- Most abilities that change a move's type affect Normal-type moves.
- Normal-type attacks are completely unresisted during an Inverse Battle.
In other languages[edit | edit source]
de:Normal es:Tipo normal fr:Normal it:Normale ja:ノーマル zh:一般(属性)